Identifying emotions game

    • [DOCX File]ESL Grade K How Do I Feel?

      https://info.5y1.org/identifying-emotions-game_1_ce50fe.html

      Formative assessments: turn and talk (e.g., to describe characters and their emotions, to discuss how they feel and why they feel that way) , morning meeting, sharing in class (e.g., orally describing characters, orally recounting key information/events from a text), social conversations (e.g., collaborative discussions during group work), sorting and matching activities (e.g., matching ...

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    • [DOCX File]www.rvaschools.net

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      Self-Awareness-identifying emotions, self-efficacy, self-perception. Self- Management-impulse control, perseverance, goal-setting. Social Awareness-perspective taking, empathy, respect for others. Relationship Skills-communication, social engagement, building relationships. Responsible Decision-Making-identifying problems, reflecting ...

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    • [DOCX File]Event/Situation: - Mark Purcell

      https://info.5y1.org/identifying-emotions-game_1_f5fcbb.html

      Dialectical Behavior Therapy (DBT) is a skills based therapeutic program that is used as part of the Turning Point Program. The purpose of DBT is to help many kinds of youth and their families create and maintain safe and healthy behaviors.

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    • [DOC File]MEDICINES AND ME/PLAY IT SAFE - PDHPE

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      Students choose their favourite game (it could be one of the games played earlier in the lesson) and illustrate. Record two ways that they play this game safely and fairly. Resources. Grassed open space bounded by marker cones. Board of Studies. NSW. (1997). PDHPE K–6 …

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    • [DOC File]Identifying Rhetorical Strategies: Logos, Pathos, and Ethos

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      Identifying Rhetorical Strategies: Logos, Pathos, and Ethos. Rhetoric: The art of using language persuasively and effectively. Logos = Logic. The use of logic, rationality, and critical reasoning to persuade. Logos appeals to the mind. Logos seeks to persuade the reader intellectually. Some Examples of Logos. Appeal to the mind/intellect

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    • [DOCX File]Rhode Island Department of Education > Home

      https://info.5y1.org/identifying-emotions-game_1_6d53a7.html

      Identifying emotions, accurate self perception, recognizing strengths, sense of self-confidence, and self efficacy. Goals. Objectives should be directly related to the goal. They can represent either sub-skills or components of the goal, or specific targets along the way toward achievement of the annual goal. Example: Noah. PLOP

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    • [DOC File]SESSION 2: Identifying Feelings

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      III. Feelings Game (20 minutes) Purpose: To give students the opportunity to practice identifying feelings and associated expressions, behavior and physical sensations. See Feelings Game Cards handout – cut out list of feelings. Place the feelings cards into a hat or container. Conduct activity: We are now going to play the Feelings Game.

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    • [DOC File]Chapter 7: Emotions and Communication

      https://info.5y1.org/identifying-emotions-game_1_a1f2ea.html

      Discuss how identifying emotions and being able to express them can influence satisfaction in relationships. Journal Items. ... It IS How You Play the Game That Counts. This activity gives students experience in and models of win–lose, lose–lose, and win–win orientations to interpersonal conflict.

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    • [DOCX File]hidecorg.files.wordpress.com

      https://info.5y1.org/identifying-emotions-game_1_f18194.html

      (dance, game..): The Emotions Song- Emotion is a feeling song by Sesame Studios Refer to the class book as we discuss the different centers and how to play in each one.

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    • [DOC File]ACTIVE & HEALTHY - PDHPE

      https://info.5y1.org/identifying-emotions-game_1_c2d423.html

      Major - Self Management - Managing emotions; Self Awareness – Identifying emotions; Minor - Responsible Decision Making - Respecting others. Suggested Learning Experiences . Students brainstorm a list of feelings and teacher records these on the board. Game: In groups of three, children are given a bundle of ‘feelings’ cards. (See sheet.)

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