ࡱ> tvs)` 1bjbjUU 7t??)NNNNNNNbj$j$j$j$T$b:l~%~%~%~%~%Y&Y&Y&*:,:,:,:,:,:,:$<h>nP:N(Y&Y&((P:NN~%~%e:)))( N~%N~%*:)(*:))r3TNN4~%r% Plj$$(.48 {:0:&4>R(>44>Nf7Y&Z&@)&4''Y&Y&Y&P:P:) Y&Y&Y&:((((bbbdbbbbbbNNNNNN  BALL FALLS OUT OF POCKET If a ball falls from the pocket of a player or falls from the hand of the player during a point, that player cannot call the let since he/she created the hindrance. It is up to the opponent to call the hindrance and play a let. This call must be made immediately and not after the point has been played out. If this happens continually, you should ask the player to take better care with the second ball. CELL PHONES If a cell phone rings during the point, the opponent may stop the point and claim the point based on deliberate hindrance. If the cell phone rings between points, the interruption is treated as a time violation warning or point penalty, depending on whether a previous time violations has been issued. In both cases the player shall either turn the phone off or to vibrate as there is no penalty for a vibrating phone. DAMPNER COMES OUT/HITS NET The player loses the point unless the ball went out of play before the device hit the net or court. If the device is not discovered until after the point is over, the point stands as played. BALL HITS RACQUET TWICE If the ball hits the racquet twice during one swing there is no point loss. Only when there is a definite and deliberate second push by the player does the shot become illegal. Deliberately is the key word in this rule. Two hits occurring during a single continuous swing are not deemed a double hit.  PLAYER LOSES POINT IF: The player or the racquet touches the net while the ball is in play The player returns the ball in play so that before it bounces, it hits a permanent fixture The player or the racquet, whether in the players hand or not, or anything which the player is wearing or carrying touches the net, net posts/singles sticks, cord or metal cable, strap or band, or the opponents court at any time while the ball is in play ITS A GOOD RETURN IF: The ball touches the net, net posts/singles sticks, cord or metal cable, strap or band and hits the correct court After the ball in play has hit the ground within the correct court and has spun or been blown back over the net, the player reaches over the net and plays the ball into the correct court provided she does not touch the net The players racquet passes over the net after hitting the ball on the players own side of the net and the ball hits the ground in the correct court cont. The player hits the ball before it has passed the net In doubles, both players touch the ball when returning it The player deliberately carries or catches the ball in play on the racquet or deliberately touches it with the racquet more than once. TIE-BREAK GAME The player whose turn it is to serve shall serve the first point of the tie-break game. The following 2 points shall be served by the opponent(s), (in doubles the player of the opposing team due to serve next.) After this, each player/team shall serve alternately for 2 consecutive points until the end of the tie-break game (in doubles, the rotation of service within each team shall continue in the same order as during that set.) The player/team whose turn it was to serve first in the tie-break game shall be the receiver in the first game of the following set.  WHEN COIN TOSS SHOULD BE MADE The choice of ends and the choice to be server or receiver in the first game shall be decided by a toss. The toss should be made before the warm-up so that the players can warm-up on the same end from which they will play their first game. BALL TOUCHES A PERMANENT FIXTURE If the ball in play touches a permanent fixture after it has hit the correct court, the player who hit the ball wins the point. If the ball in play touches a permanent fixture before it hits the ground, the player who hit the ball loses the point. BALL HITS THE TOP OF THE NET OUTSIDE THE SINGLES STICK AND THEN LANDS IN COURT The player who hit the ball loses the point because the ball hit a permanent fixture. In singles the area outside the singles stick is a permanent fixture. FOOT FAULTS The receiver or the receivers partner may call foot faults only after all reasonable efforts have been exhausted. Reasonable efforts include warning the server and attempting to get an official to the court have all failed and the foot faulting is so flagrant as to be clearly perceptible from the receivers side.  CONTINUOUS PLAY Between points, a maximum of twenty (20) seconds is allowed. When the players change ends at the end of a game, a maximum of ninety (90) seconds are allowed. However, after the first game of each set and during a tie-break game, play should be continuous and the players change ends without a rest. At the end of each set there shall be a set break of one hundred twenty (120) second.  MEDICAL INJURY No extra time shall be given to allow a player to recover condition. However, a player suffering from a treatable medical condition may be allowed one medical timeout of three minutes for the treatment of that medical condition.  HINDRANCE ISSUES A player who claims a hindrance must stop play as soon as possible. If a doubles partner hits a week lob and yells get back as to distract their opponent they can claim the point based on a deliberate hindrance. However, if the opponent chooses to play the lob and misses it, the opponent loses the point because the opponent did not make a timely claim of hindrance. DELAYS DURING SERVICE If a ball comes onto the court on the second serve the server is entitled to two serves. When there is a delay between the first and second serves: The server gets one serve if the server was the cause of the delay The server gets two serves if the delay was caused by the receiver of if there was outside interference  PARTNERS DISAGREE ON CALLS If one partner calls the ball out and the other partner sees the ball as good the ball is good. It is more important to give opponents the benefit of the doubt than to avoid possibly hurting a partners feeling.  OPPONENTS GET BENEFIT OF THE DOUBT When a match is played with officials, the players are responsible for making decisions, particularly line calls. There is a subtle difference between player decisions and those of an on-court official. An official impartially resolves a problem involving a call, whereas a player is guided by the principle that any doubt must be resolved in favor of an opponent. Even so, the game is much better played this way. BALL TOUCHING ANY PART OF THE LINE IS GOOD If any part of a ball touches a line, the ball is good. A ball 99% out is still 100% good. A player shall not call a ball out unless the player clearly sees space between where the ball hits and the line. SPECTATORS MAKING CALLS A player shall not enlist the aid of a spectator in making a call. No spectator has a part in a match. LET CALLED WHEN BALL ROLLS ON COURT When a ball from another court enters the playing area, any player on the court affected may call a let as soon as the player becomes aware of the ball. The player loses the right to call a let if the player unreasonably delays in making the call. SERVICE CALLS IN DOUBLES In doubles the receivers partner should call the service line, and the receiver should call the sideline and the center service line. Nonetheless, either partner may call a ball that either clearly sees. RECEIVER READINESS The receiver shall play to the reasonable pace of the server. The receiver should make no effort to return a serve when the receiver is not ready. If a player attempts to return a serve (even if it is a quick serve), then the receiver (or receiving team) is presumed to be ready. SERVER ANNOUNCES SCORE The server shall announce the game score before the first point of a game and the point score before each subsequent point of the game.  CALLING A LET Any player in doubles format may call a let. DISPUTES Disputes over the score shall be resolved by using one of the following methods, which are listed in order of preference: Count all points and games agreed upon by the players and replay only disputed points or games Play from a score mutually agreeable to all players Spin a racket or toss a coin POINTS PLAYED IN GOOD FAITH ARE COUNTED All points played in good faith stand. For example, if, after losing a point, a player discovers that the net was four inches too high, the point stands. If a point is played from the wrong court there is no replay. If, during a point, a player realizes that a mistake was made at the beginning (for example, service from the wrong court), the player shall continue playing the point. Corrective action may be taken after a point has been completed. Shaking hands at the end of a match is an acknowledgement by the players that the match is over.  RETRIEVING STRAY BALLS Each player is responsible for removing stray balls and other objects from the players end of the court. A players request to remove a ball from the opponents court must be honored. A player shall not go behind an adjacent court to retrieve a ball, nor ask a player for return of a ball from players on an adjacent court until their point is over. When a player returns a ball that comes from an adjacent court, the player shall wait until their point is over and then return it directly to one of the players, preferably the server. LATENESS A default (forfeit) may be called 15 minutes after the scheduled match time unless both captains agree otherwise beforehand. If your opponent is late you cannot deny them the 10 minute warm up. The warm up is limited to 10 minutes including serves and starts as soon as you arrive on the court.  RESCHEDULING As a general rule matches are not to be rescheduled except for inclement weather (rain, snow, sleet, hail and lightning) or the tennis facility is overbooked and courts are not available.  OUT CALLS REVERSED A player who calls a ball out shall reverse the call if the player becomes uncertain or realizes that the ball was good. The point goes to the opponent and is not replayed. However, when a receiver reverses a fault call on a serve that hit the net, the server is entitled to two serves. WHO GETS THE POINT? If a ball that has just been served hits the receiver, or in doubles the receivers partner before it touches the ground, which player gets the point? The server wins the point unless it is a service let. A player standing outside the court hits the ball or catches it before it bounces and claims the point because the ball was definitely going out of the correct court, who gets the point? 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